ZDF robot body view
-Head: model and texture (Me)
-Body : model and bakes (John Turner)
-Theme texture: (Me)
-concept Aaron Beck
ZDF robot head
ZDF robot head
ZDF robot head
ZDF robot head
CIA robot body view
-Head: model and texture (Me)
-Body : model and bakes (John Turner)
-Theme texture: (Me)
-concept Aaron Beck/Fausto De Martini
CIA robot head
CIA robot head
CIA robot head
CIA robot head
Diaz Upper Body
-model and textures (me)
-mag pouches/undervest (asset library)
Diaz Upper Body
-model and textures (me)
-mag pouches/undervest (asset library)
Diaz Upper Body
-model and textures (me)
-mag pouches/undervest (asset library)
Diaz arm detail
-model and textures (me)
-underarm base (Peter Zoppi)
NRC faction sniper vest
NRC faction PDA
On the black Ops III campaign, the Character team tackled all character assets in "piecemeal" fashion, with each artist contributing to the overall final character.
**All artwork created has been created by me (blockout, hard-surface modeling, baking, mapping and texturing)
contributing artist's listed otherwise